2012-05-22 etherealAdded forgotten files to repo. master
2011-12-26 etherealMinor modifications.
2011-12-12 etherealWrote README for A4.
2011-12-12 etherealImplemented quadratic light attenuation.
2011-12-12 etherealFixed usage messages; added command-line option to...
2011-12-12 ethereal"Fixed" R-tree again by upping branching factor to...
2011-12-12 ethereal"Fixed" R-tree.
2011-12-12 etherealFixed global ambient lighting.
2011-12-12 etherealFixed spotlights.
2011-12-11 etherealFixed bounding boxes on RotationObject instances.
2011-12-11 etherealAdded new soft shadows scheme that works semi-well.
2011-12-10 etherealFinished integrating spotlights.
2011-12-10 etherealFixed camera rotation.
2011-12-10 etherealAdded support for arbitrary camera positions; old code...
2011-12-10 etherealAdded input conversion from degrees to radians.
2011-12-10 etherealImplemented falloff/tightness properties of spotlights.
2011-12-10 etherealR-tree is now fully integrated!
2011-12-03 etherealImported R-tree code from Aesalon.
2011-12-02 etherealFinished implementing refraction (I hope).
2011-12-02 etherealImplemented anti-aliasing with jittering.
2011-11-29 etherealChanged anti-aliasing behaviour.
2011-11-28 etherealFixed a few bugs; created nice spiral SDL file.
2011-11-28 etherealReduced network bandwidth + memory usage.
2011-11-28 etherealUpdated buildsystem to work with CMake 2.6.
2011-11-28 etherealMultiple worker distribution operates perfectly!
2011-11-28 etherealMultiple client requests now works properly.
2011-11-28 etherealImplemented basic distribution.
2011-11-28 etherealImplemented (untested) CLI client and worker.
2011-11-28 etherealFinished serialization code for ObjectTree.
2011-11-28 etherealAdded light-related serialization code.
2011-11-28 etherealAdded serialization code for all members of RenderSettings.
2011-11-28 etherealTest serialization/deserialization finished.
2011-11-28 etherealFinished ClientSocket, ServerSocket, and SelectWrapper.
2011-11-28 etherealAdded (untested) BSD ClientSocket.
2011-11-28 etherealAdded Scene::Specification class.
2011-11-28 etherealRemoved Qt networking code; will rewrite with Boost...
2011-11-28 etherealCleaned up repository.
2011-11-28 etherealAdded some code for the rendering CLI.
2011-11-28 etherealStarted adding networking code to distribute processing.
2011-11-27 etherealAdded support for parsing triangles.
2011-11-27 etherealAdded support for triangles.
2011-11-27 etherealWasn't setting the light model in the SDL loader ....
2011-11-27 etherealAdded global ambient light.
2011-11-27 etherealStarted to implement SDL loading code.
2011-11-27 etherealFixed Camera projection plane (FOV was 2x needed).
2011-11-27 etherealCreated very nice scene in mjollnir.cpp.
2011-11-27 etherealAdded support for planes, changed AA to circular from...
2011-11-27 etherealImplemented randomized anti-aliasing and hard shadows.
2011-11-26 etherealFixed bugs, added example scene and image writer.
2011-11-26 etherealAdded untested lighting code.
2011-11-26 etherealStarted actual ray-tracing code.
2011-11-26 etherealChanged Camera to take FOV instead of proj. plane distance.
2011-11-25 etherealAdded basic ray-generator, the Camera.
2011-11-25 etherealRenamed "World" to "Scene".
2011-11-25 etherealFixed rotate/scale/translate objects.
2011-11-25 etherealFixed sphere intersection test.
2011-11-25 etherealAdded (untested) unit sphere intersection code.
2011-11-25 etherealStarted fourth assignment, the ray tracer. Code name...
2011-11-24 etherealMinor change.
2011-11-24 etherealMinor modifications; changed "Skip frames" to "Extra...
2011-11-24 etherealStarted README, fixed some view-space modelling transfo...
2011-11-24 etherealChanged Animator to properly set default animation.
2011-11-23 etherealMinor modifications.
2011-11-23 etherealChanged to using linear filtering on skins.
2011-11-23 etherealAdded some model transformations.
2011-11-22 etherealAdded weapon model & skin loading.
2011-11-22 etherealFixed textures with multiple rendering contexts.
2011-11-22 etherealMinor modifications to get flat rendering/texturing...
2011-11-22 etherealFixed smooth shading and texturing to work properly...
2011-11-22 etherealAdded skin loading and texture mapping.
2011-11-21 etherealAdded support for adding (some) translation & rotation...
2011-11-20 etherealMultiple viewports are now implemented.
2011-11-20 etherealAdded quadratic and cubic b-spline interpolation.
2011-11-20 etherealRearranged some code to make multiple viewports easier...
2011-11-20 etherealChanged Interpolator interface.
2011-11-20 etherealAdded ModelRenderer-selection code.
2011-11-20 etherealAdded UI to control animation.
2011-11-20 etherealAdded basic linear interpolation.
2011-11-20 etherealAdded viewport control widget; allows manipulation...
2011-11-20 etherealFixed bug in quaternion conjugation.
2011-11-19 etherealMoved model transformations into different class.
2011-11-19 etherealImplemented basic model transformations; still need...
2011-11-19 etherealAdded model loading code.
2011-11-19 etherealAdded basic viewport/model framework, along w/quaternio...
2011-11-03 etherealFinal changes to README.
2011-11-03 etherealWrote README, minor modification to controls.
2011-11-03 etherealAdded code to get QuadRenderer to render closed solids...
2011-11-03 etherealWorked on file I/O a touch more.
2011-11-03 etherealSome small modifications.
2011-11-03 etherealImplemented support for simultaneous modification of...
2011-11-03 etherealRemoved unused source files, added documentation comments.
2011-11-03 etherealImplemented file writing.
2011-11-03 etherealAdded "zooming" to solid viewport; implemented file...
2011-11-03 etherealStarted to implement CurveFilePortal, but due to ugline...
2011-11-02 Kent Williams... Fixed CurveViewport::setCurve() and added build script.
2011-11-02 etherealAdded support for closed surfaces to the hidden-line...
2011-11-02 etherealImplemented basic hidden-line removal.
2011-10-30 etherealAdded ability to enforce arbitrary minimum number of...
2011-10-30 etherealImplemented (I hope) open and closed B-Splines.
2011-10-30 etherealFixed trackball.